Indie Game Dev
I am a game developer working to create awesome stuff.
I’ve just released a game called Chainsaw House to the Meta PCVR store!
I’m currently working on a new Online Multiplayer Competitive Shooter game for the Meta Quest 2/3 headsets!
Multiplayer on the Meta Quest platform! Host/join a public match, or play in private matches with your friends!
VR showcase 11/26/2024.
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I’ve created a working build for the PC in 3rd person. The game contains various lag compensation techniques including Server-side rewind, Client-side prediction, and server reconciliation.
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VR horror game I created. It is like the PT game created by Hideo Kojima but you can explore the rest of the house. I tried to make the scariest game ever.
High ping test. PC build is almost done. Quest 2/3 build coming soon.
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CHAINSAW HOUSE
Requires Oculus Rift or Meta Quest Link to play.
Online Multiplayer game I am currently working on.
https://github.com/skoutroberson/Blaster
SIMULATING 150 PING FOR SERVER-SIDE REWIND TEST
Created in C++
High-performance complex geometry traversal from my game: Chainsaw House.
Basic AI with dynamic flee/flock
Each Cockroach uses 1 sphere trace and 1 line trace per frame (with 1 more line trace if climbing down).